AI Insights · Timothy · July 2023
Top 5 Educational Games on Android in the Middle East for Q2 2023
Discover the performance trends of the top 5 educational games on Android in the Middle East during Q2 2023, including download rates, revenue, and active user statistics.
The second quarter of 2023 saw significant activity in the educational games category on the Android platform in the Middle East. Here, we explore the performance of the top 5 educational apps: Minecraft Education, Kids Games: For Toddlers 3-5, Educational games for kids 2-4, Bebek Game: Kids Games, and Lingokids - Play and Learn. These insights are powered by Sensor Tower’s comprehensive data.
Minecraft Education from Mojang showed a varied trend in weekly downloads, peaking at approximately 35K in the last week of May. The app's weekly active users saw a significant rise from 14K at the start of the quarter to a peak of around 52K by the end of May, before settling at approximately 23K by the end of June.
Kids Games: For Toddlers 3-5 by RV AppStudios experienced a steady increase in both downloads and active users. Weekly downloads peaked at around 10K in the first week of May, while active users rose from 8.7K at the beginning of the quarter to approximately 25.8K by the end of June.
Educational games for kids 2-4 from Wow Kids saw a significant fluctuation in weekly downloads, reaching a high of approximately 13.6K in mid-April. The app’s active users also followed a similar trend, peaking at about 25K during the same period. Revenue for this app remained modest, fluctuating between $6 and $25 weekly.
Bebek Game: Kids Games from MJ+ maintained steady weekly downloads, ranging from 4.5K to 8.4K throughout the quarter. The app’s active users started at around 20.5K and experienced a slight decline, ending the quarter with approximately 14.8K. Revenue remained minimal, with only a few weeks showing any earnings.
Finally, Lingokids - Play and Learn by Lingokids - English Learning For Kids showed a diverse performance. Weekly downloads peaked at about 9.9K in the first week of May. Active users rose to approximately 19.2K in early May before experiencing a gradual decline, ending the quarter at around 14.3K. The app’s revenue saw a peak of about $3.5K in mid-April and concluded the quarter at around $2.4K.
For more detailed insights and data, visit Sensor Tower.